FOMO RUSH07:05:46next · WHALEVault448 570
Rules

How Crowded works

01Hold the coin — you're in

A pump.fun coin paired with $CROWD.

02One contest a day

A new contest every day, 14 in a loop. Today: FOMO RUSH · ends in 07:05:46

0300:00 UTC: the top-3 burn

The Vault buys back and burns the coins of the top-3 clans: 50 / 30 / 20, each ≤ 5 % of the money in its coin, in parts within 24 h.

04The Vault only burns

A trade costs ≈ 2.95 %; the team's income is the creator fee on $CROWD trading.

Every detail

The contest of the day

One contest a day, finish at 00:00 UTC. Every day has its own goal — most buyers, biggest inflow, fewest sells… The top-3 clans of the arena split the Vault 50 / 30 / 20. A place goes only to a clan that scored (in GRIP: buys ≥ $500 that day).

burn up to = min(place share of the Vault after the Ladder, 5 % of the money in the clan's coin)
A person (CROWD, HUNDRED, Debut; FOMO RUSH: $5 through fomo) = a wallet that, after its last sale of the coin that day, bought ≥ $20 by swap (in dollars paid at the time of purchase) and sold nothing more before 00:00. Buys before its last sale don't count. Coins received by transfer don't count. Every other $ threshold is counted in $CROWD at the day's rate: the average price of the hour before the day starts, fixed for the whole day.
The finish, in order
  1. Fees of the arena clans are collected.
  2. Ladder steps reached during the day are paid first.
  3. Top-3 — 50 / 30 / 20 of what is left, each ≤ 5 % of the money in its coin.
  4. Debut of the day — the new clan on the arena that brought the most people; from what the places left (not from the share of an empty place), ≤ 5 % of its coin, once per clan.
  5. The rest stays in the Vault for tomorrow.
  6. Vault over the cap (what it received in the last 3 days) is burned as $CROWD.
Limits and parts

Each place is a buyback and burn of the clan's coin, cut into parts: each ≤ 2 % of the money in the coin, at most one an hour, at random times within 24 h. The site shows “Paid N of M” with a link to every transaction. A part not done in 24 h returns to the Vault. Ladder and a place of the same coin on the same night are one buyback.

Example: $STONKS → 5 % cap = 54 914 $CROWD, one part ≤ 21 966 $CROWD.

Ties, no contest, delays
  • Tie — higher net inflow of the day wins; then the older clan. In GRIP — more buys.
  • Fewer than 3 clans scored — the empty place's share stays in the Vault for tomorrow.
  • No contest — fewer than 3 clans on the arena, or the outside source (fomo, TwitterScore) didn't answer within 1 h after 00:00. Ladder and Debut are still paid; the rest rolls over.
  • Waiting for data — on FOMO RUSH and CLOUT places appear up to 1 h after 00:00, when the source answers.
Where the Vault comes from

2 % of every trade of every clan coin goes to the clan's program. Per $1000 traded:

$12 → Vault
$6 → owner
$2 burn

Creating a clan costs a 0.1 SOL gas fee (it goes to the gas tank that pays for the finish and payouts) + ≈ $1.6 rent.

A fan pays about 2.95 % in total on a buy or sell: 0.95 % pump.fun + 2 % for the clan ($CROWD in the middle is not charged). The site shows one final price.

The Vault holds only $CROWD. It has two exits: buy back and burn the coins of the day's winners, and burn $CROWD over the cap. The team takes no money from the Vault; the team's income is the creator fee on $CROWD trading.

Ladder

One-time milestones per clan, paid as a buyback and burn from the Vault:

3 %migrationfirst 3 in history — 10 %
2 %$250K cap
3 %$500K cap
5 %$1M cap
Getting on the arena

A clan joins the galaxy when it has 10 holders with at least $5 of the coin. Until then it gathers holders in the outer dust.

Beefs

An owner challenges any clan with a coin (no arena needed) and puts a burn amount on the line (min $50, from the owner share or own $CROWD). The other owner matches it. The beef lasts 24 h from the accept; the challenger picks the discipline. You win — both amounts buy and burn your coin. You lose — your amount buys and burns theirs. Draw or nobody grew — both are returned. The buyback is ≤ 5 % of the winner's coin, in parts; the rest goes to the Vault.

Inflow %(buys − sells) ÷ money at the start
People's inflow %same, each wallet counts up to $100
Gripfewest sells ÷ money at the start · inflow > 0
Volume %(buys + sells) ÷ money at the start
New holders %new wallets ≥ $5 ÷ holders ≥ $5 at the start
Price growth %price at the end ÷ price at the start − 1
Biggest buyer %largest single buy ÷ money at the start
Titles, OG, streaks
Wojakhold 100K for 24 h
Degen1M
Ape5M
Bull10M
Chad#1 holder

OG #N — the order of your first buy of $5 or more in the clan; never changes. Streaks: days without a sell — Paper → Diamond Hands → Alpha. Selling resets the streak.

Shiller — named by the owner, up to 5 per clan, pinned on the clan page, may suggest a beef. Flex — the clan's emoji in your X name. Clutch — you bought on the days your clan won.

Program and data

Program: G9rZ…Hb3J · The places of the day are announced by the team's server; all data and formulas are public and can be recomputed — the program holds the order at the finish, the 50 / 30 / 20 split, the 5 % cap, parts ≤ 2 % and one an hour. Each day publishes its counted trades. Site data may lag up to 30 s.

ScheduleCreate clanDocsXEN · 中文Not an investment. The Vault only buys and burns coins, never pays holders. · 非投资产品 · 金库仅销毁,不向持有者支付