How Crowded works
A pump.fun coin paired with $CROWD.
A new contest every day, 14 in a loop. Today: FOMO RUSH · ends in 07:05:46
The Vault buys back and burns the coins of the top-3 clans: 50 / 30 / 20, each ≤ 5 % of the money in its coin, in parts within 24 h.
A trade costs ≈ 2.95 %; the team's income is the creator fee on $CROWD trading.
Every detail
The contest of the day
One contest a day, finish at 00:00 UTC. Every day has its own goal — most buyers, biggest inflow, fewest sells… The top-3 clans of the arena split the Vault 50 / 30 / 20. A place goes only to a clan that scored (in GRIP: buys ≥ $500 that day).
The finish, in order
- Fees of the arena clans are collected.
- Ladder steps reached during the day are paid first.
- Top-3 — 50 / 30 / 20 of what is left, each ≤ 5 % of the money in its coin.
- Debut of the day — the new clan on the arena that brought the most people; from what the places left (not from the share of an empty place), ≤ 5 % of its coin, once per clan.
- The rest stays in the Vault for tomorrow.
- Vault over the cap (what it received in the last 3 days) is burned as $CROWD.
Limits and parts
Each place is a buyback and burn of the clan's coin, cut into parts: each ≤ 2 % of the money in the coin, at most one an hour, at random times within 24 h. The site shows “Paid N of M” with a link to every transaction. A part not done in 24 h returns to the Vault. Ladder and a place of the same coin on the same night are one buyback.
Example: $STONKS → 5 % cap = 54 914 $CROWD, one part ≤ 21 966 $CROWD.
Ties, no contest, delays
- Tie — higher net inflow of the day wins; then the older clan. In GRIP — more buys.
- Fewer than 3 clans scored — the empty place's share stays in the Vault for tomorrow.
- No contest — fewer than 3 clans on the arena, or the outside source (fomo, TwitterScore) didn't answer within 1 h after 00:00. Ladder and Debut are still paid; the rest rolls over.
- Waiting for data — on FOMO RUSH and CLOUT places appear up to 1 h after 00:00, when the source answers.
Where the Vault comes from
2 % of every trade of every clan coin goes to the clan's program. Per $1000 traded:
Creating a clan costs a 0.1 SOL gas fee (it goes to the gas tank that pays for the finish and payouts) + ≈ $1.6 rent.
A fan pays about 2.95 % in total on a buy or sell: 0.95 % pump.fun + 2 % for the clan ($CROWD in the middle is not charged). The site shows one final price.
The Vault holds only $CROWD. It has two exits: buy back and burn the coins of the day's winners, and burn $CROWD over the cap. The team takes no money from the Vault; the team's income is the creator fee on $CROWD trading.
Ladder
One-time milestones per clan, paid as a buyback and burn from the Vault:
Getting on the arena
A clan joins the galaxy when it has 10 holders with at least $5 of the coin. Until then it gathers holders in the outer dust.
Beefs
An owner challenges any clan with a coin (no arena needed) and puts a burn amount on the line (min $50, from the owner share or own $CROWD). The other owner matches it. The beef lasts 24 h from the accept; the challenger picks the discipline. You win — both amounts buy and burn your coin. You lose — your amount buys and burns theirs. Draw or nobody grew — both are returned. The buyback is ≤ 5 % of the winner's coin, in parts; the rest goes to the Vault.
Titles, OG, streaks
OG #N — the order of your first buy of $5 or more in the clan; never changes. Streaks: days without a sell — Paper → Diamond Hands → Alpha. Selling resets the streak.
Shiller — named by the owner, up to 5 per clan, pinned on the clan page, may suggest a beef. Flex — the clan's emoji in your X name. Clutch — you bought on the days your clan won.
Program and data
Program: G9rZ…Hb3J · The places of the day are announced by the team's server; all data and formulas are public and can be recomputed — the program holds the order at the finish, the 50 / 30 / 20 split, the 5 % cap, parts ≤ 2 % and one an hour. Each day publishes its counted trades. Site data may lag up to 30 s.
Not investment advice. Crowded promises no income; the Vault is burned, never paid to holders. Clan coins can lose all value, and every clan coin depends on the price of $CROWD. Fees: ≈ 2.95 % per trade (0.95 % pump.fun + 2 % clan). Coins live on pump.fun, which keeps admin powers over coins. Buying early does not guarantee anything.
非投资建议 · 金库仅用于销毁,不向持有者支付
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